terça-feira, 3 de março de 2020

Weapons ranges for melee chars and mercs



Credits to Marieusz member of d2jsp.
Range = weapon rangeadder + size of the enemy


Monsters size 1 to 3, players, mercs and summons are size 2 (revives depends on size of the mob)

0 to 4 are the weapons ranges adders, 
When dual wielding the primary weapon range adder is used (always)


With range adder 4 attacking a unit size 3 you can hit at 7 sub tile range depending on where you are located, as you can see from the picture Diablo II uses isometric graphics on a diagonal grid, you get slightly less range on the vertical/horizontal axis.

Hope you guys enjoy the quick post, have fun and good luck on drops.

quarta-feira, 12 de fevereiro de 2020

Mephisto the lord of hatred



Mephisto uses the skills, lightning, charged bolt, blizzard, frost nova, poison nova and skull missile (very deadly).
On hell he got Cold, fire, lightning and poison 75%, Magic 50% and Phys 20%. Arround 95k life
He got very good loot table and go up to Cham rune

Best way to farm Mephisto.

If you're a begginer go /players3, if you´re godly geared go /players7. 
Find a good map of durance level 2 (Entrance of Durance level 3 very close to waypoint of Durance level 2).

Starting the run!
Start in act IV, telekinesis the waypoint and go to Durance level 2, teleport into the entrance of durance level 3.

The beginner approach.

Teleport to Mephisto and lure him till the river, positioning yourself down of the redline, he can´t reach you, cast yours spells and kill him, get the loot and go trough the red portal.
When in act IV save and exit. (REPEAT)



The pro approach.

Teleport up to the redline let your hireling tank him, kill him there, take the loot, teleport and pop the Mephisto superchest (decent runes patterns), teleport down and go to the red portal using telekinesis skipping the bridge of bones animation. 
When in act IV save and exit. (REPEAT)

Killing him above the redline you can telekinesis the red portal

Mephisto Superchest

segunda-feira, 27 de janeiro de 2020

Final form Hammerdin


The hammerdin

Equip: Toped Crown of ages, 2/10 Caster amulet, 45@res sacred rondache spirit, Heart of the Oak, Enigma, Trang Oul gloves or Magefist, Arachnid mesh, War Travelers, Dwarf Star and Wisp Projector (can switch to Nagelrings for mf boost). Call to Arms and Spirit on switch

Inventory: Torch, Anihilus, Gheeds fortune, 1 FHR sc, the rest skillers (if playing p7) or 7mf scs (if p3)

FastCastRate: 125/9 frames FastHitRecovery:90/4frames BlockChance: 75 Maxed res

Dmg red: 23 Fire Absorb: 15 Light absorb 20 Magic find: 300 (p7) or 500 (p3)

Holy Freeze Merc Gear: Insight, Tal rasha helm and fortitude (Goal to max res)

Atributes
STR: To equip gear, DEX to Max Block, Vitality (The rest of the points), Energy:None

Skillpoints distribution: Max Hammers, Vigor, Concentration Aurea, Blessed Aim. 1 point into sanctuary and redemption (very usefull skills), Rest of the points on Holy Shield.

quinta-feira, 31 de outubro de 2019

Runefinding on LK aka Lower Kurast


Shoutout to the croatian Gripphon member of diablo2.net

How to recognize location of special chests?

They are located around campfires. Campfire has torches around it and there is one hut to the north and one to the east of it. 2 special chests are in northern hut, while 1 is in eastern. Campfire looks like this. Farm a map with 2 campfires (6 superchest in total).





Campfire

North of the campfire. 2 superchest


East of the campfire. 1 superchest


How identify the firecamps on minimap

Lower Kurast Patterns

/players 7-8
11x Pul,9x Um,15x Mal,7x Ist,13x Gul,6x Vex,5x Ohm,2x Lo,11x Sur,3x Ber
/players 5
2 patterns for Ohm and 4 to Lo.

Average amount of runs for Pul+: ~133
Average amount of runs for Vex+: ~405

Should i kill monsters? The awnser is NO. Should i pop poppables? Yes or no, up to you (i only pop those near the campfires, sometimes you get rewarded).

Gameplay Tips
-Buy a lot of keys.
-Farm a good map (2 campfires with near waypoint).
-The best build to farm lk is the 200fcr lightning sorc because of the speed, make shure to have insight runeword on merc (You will need teleport and telekinesis a lot).
-If you're running single player use a lootfilter to don't miss any drop.
-Running chars need to boost the run/walk speed, so harmony runeword is very recommended.

If you want more info the original link of the guide HERE

terça-feira, 20 de agosto de 2019

Jewels and Charms


The most wanted jewels:

Enchanced damage + Increase attack speed
Maximum or Minimum damage +  Increase attack speed
Maximum or Minimum damage + Enchanced damage
Increase attack speed + Fire resistance
Increase attack speed + all resistances
Magic find jewels
All resistances

Most wanted charms:

Skillers with life, 7mf + secondary mod sc, life/res sc, fhr/res sc, max dmg/ar/life grand charm, max dmg/ar/life scs, 10goldfind scs, 40goldfind grand charms.


Jewels                                   

Magic Prefixes
Crimson +5-8 To Minimum Damage [Ilvl(38) Rare]
Vermilion +11-15 To Maximum Damage [Ilvl(58) Magic]
Ruby +31-40% Damage [Ilvl(66) Magic]
Emerald +3-7% Better Chance Of Getting Magic Items [Ilvl(16) Rare]
Scintillating All Resistances +11-15 [Ilvl(34) Magic]
Ruby, ambergris and jade. Resist 16-30% [Ilvl(18) Rare]

Magic Suffixes
Fervor 15% Increased Attack Speed [Ilvl(39) Magic]
Carnage +11-15 Maximum Damage [Ilvl(25) Magic]
Bliss +5-10 To Minimum Damage [Ilvl(43) Rare]
Prosperity +5-10% Better Chance Of Getting Magic Items [Ilvl(26) Rare]


Small Charms

Magic Prefixes
Red +1 To Minimum Damage [Ilvl(90)]
Jagged +1 To Maximum Damage [Ilvl(81)]
Steel +25-36 To Attack Rating [Ilvl(57)]
Fine +10-20 To Attack Rating, +1-3 To Maximum Damage [Ilvl(28)]
Shimmering All Resistances +3-5% [Ilvl(33)]
Sapphire, ruby, amber, emerald resist +10-11% [Ilvl(40)]

Magic Suffixes
Craftsmanship +1 To Maximum Damage[Ilvl(85)]
Good Luck 6-7% Better Chance Of Getting Magic Items [Ilvl(47)]
Vita +16-20 Life [Ilvl(47)]
Inertia 3% Faster Run/Walk [Ilvl(35)]
Balance 5% Faster Hit Recovery [Ilvl(37)]

Grand Charms

Ilevel 50+ = plain skillers (plain mosters NM Great Marsh onwards)
ilevel 61+ = skillers with 31-35 life (plain monsters most of Act 5 NM onwards)
ilevel 77+ = skiller with 36-40 life (plain monsters Hell Lost City onwards; Pindle)
ilevel 91+ = skiller with 41-45 life (Hell Baal ilevel 99, Hell Nithy ilevel 95 and Hell Diablo ilevel 94)

Magic Prefixes
Bloody +3 To Minimum Damage [Ilvl(75)]
Serrated +3 To Maximum Damage [Ilvl(67)]
Steel +88-132 To Attack Rating [Ilvl(37)[88-102](43)[103-117](49)[118-132]]
Fine +10-48 To Attack Rating +1-6 Maximum Damage [Ilvl(15)[10-20/1-3](22)[21-48/4-6]]
Sharp +49-76 To Attack Rating +7-10 Maximum Damage [Ilvl(29)]
Shimmering All Resistances +3-15% [Ilvl(8-13)[3-6](14-34)[8-12](35)[13-15]]
Sapphire,ruby, amber, emerald Resist Cold +26-30% [Ilvl(30)]
Plain Skiller +1 tree skill [Ilvl(50)]

Magic Suffixes
Maiming +3-4 To Maximum Damage [Ilvl(71)]
Balance 12% Faster Hit Recovery [Ilvl(1)]
Greed 10-40% Extra Gold From Monsters [Ilvl(1)[10-20](7)[21-30](19)[31-40]]
Life +5-20 Life [Ilvl(1)[5-10](9)[11-15](19)[16-20]]
Sustenance +21-35 Life [Ilvl(31)[21-25](45)[26-30](61)[31-35]]
Vita +36-45 Life [Ilvl(77)[36-40](91)[41-45]]

quarta-feira, 17 de julho de 2019

Horadric Cube: Most usefull stuffs


The Horadric Cube

Upping runes

3 El Runes -> 1 Eld Rune
3 Eld Runes -> 1 Tir Rune
3 Tir Runes -> 1 Nef Rune
3 Nef Runes -> 1 Eth Rune
3 Eth Runes -> 1 Ith Rune
3 Ith Runes -> 1 Tal Rune
3 Tal Runes -> 1 Ral Rune
3 Ral Runes -> 1 Ort Rune
3 Ort Runes -> 1 Thul Rune

3 Thul Runes + 1 Chipped Topaz = Amn Rune
3 Amn Runes + 1 Chipped Amethyst = Sol Rune
3 Sol Runes + 1 Chipped Sapphire = Shael Rune
3 Shael Runes + 1 Chipped Ruby = Dol Rune

3 Dol Runes + 1 Chipped Emerald = Hel Rune
3 Hel Runes + 1 Chipped Diamond = Io Rune
3 Io Runes + 1 Flawed Topaz = Lum Rune
3 Lum Runes + 1 Flawed Amethyst = Ko Rune
3 Ko Runes + 1 Flawed Sapphire = Fal Rune
3 Fal Runes + 1 Flawed Ruby = Lem Rune
3 Lem Runes + 1 Flawed Emerald = Pul Rune
2 Pul Runes + 1 Flawed Diamond = Um Rune
2 Um Runes + 1 Topaz = Mal Rune
2 Mal Runes + 1 Amethyst = Ist Rune
2 Ist Runes + 1 Sapphire = Gul Rune
2 Gul Runes + 1 Ruby = Vex Rune
2 Vex Runes + 1 Emerald = Ohm Rune
2 Ohm Runes + 1 Diamond = Lo Rune
2 Lo Runes + 1 Flawless Topaz = Sur Rune
2 Sur Runes + 1 Flawless Amethyst = Ber Rune
2 Ber Runes + 1 Flawless Sapphire = Jah Rune
2 Jah Runes + 1 Flawless Ruby = Cham Rune
2 Cham Runes + 1 Flawless Emerald = Zod Rune

Socketing itens

(white/ethereal armors and weapons) Note: Don't work on superior itens
1 Tal Rune + 1 Thul Rune + 1 Perfect Topaz + Normal Body Armor = Socketed Body Armor of same type
1 Ral Rune + 1 Amn Rune + 1 Perfect Amethyst + Normal Weapon = Socketed Weapon of same type
1 Ral Rune + 1 Thul Rune + 1 Perfect Sapphire + Normal Helm = Socketed Helm of same type
1 Tal Rune + 1 Amn Rune + 1 Perfect Ruby + Normal Shield = Socketed Shield of same type

Upgrading itens

1 Ral Rune + 1 Sol Rune + 1 Perfect Emerald + Normal Unique Weapon = Exceptional Version of Weapon
1 Tal Rune + 1 Shael Rune + 1 Perfect Diamond + Normal Unique Armor = Exceptional Version of Armor
1 Lum Rune + 1 Pul Rune + 1 Perfect Emerald + Exceptional Unique Weapon = Elite Version of Weapon (Single Player, Ladder Only)
1 Ko Rune + 1 Lem Rune + 1 Perfect Diamond + Exceptional Unique Armor = Elite Version of Armor (Single Player, Ladder Only)


Repairing Itens and Recharging

1 Ort Rune + Weapon = Fully Repaired Weapon
1 Ral Rune + Armor = Fully Repaired Armor
1 Ral Rune + 1 Flawed Gem (any kind) + Armor = Fully Repaired and Recharged Armor
1 Ort Rune + 1 Chipped Gem (any kind) + Weapon = Fully Repaired and Recharged Weapon

Another usefull stuffs

1 Hel Rune + Scroll of Town Portal + Any Socketed Item = Remove items from sockets
Wirt's Leg + A Tome of Town Portal = Secret Cow Level
3 small rejuvs potions = One full rejuv
3 Gems of the Same Type and Grade (lower than Perfect) = 1 Higher Grade Gem of the Same Type
1 type of each essence = token of absolution
3 perfect gems + any charm = rerolled charm

Top Crafted Itens

Faster Caster Formula:
Amulet
Magic Amulet + Ral Rune +Perfect Amethyst +Any Jewel
(5-10)% Faster Cast Rate, Regenerate Mana (4-10)%, + (10-20) To Mana (Popular to skills and fcr amys)

Bloods Formulas:
Rings
Magic Ring+Sol Rune+Perfect Ruby+Any Jewel
+ (1-5) To Strength, (1-3)% Life Stolen Per Hit, +(10-20) To Life (Popular for dual leech rings)
Gloves
Magic Heavy Gloves/Sharkskin Gloves/Vampirebone Gloves
Nef Rune+Perfect Ruby+Any Jewel
Crushing Blow (5-10)%,(1-3)% Life Stolen Per Hit,+(10-20) To Life (Popular for + skills assa and ama + crushing blow).

terça-feira, 16 de julho de 2019

Faster Hit Recovery and Faster Cast Rate Breakpoints

Credits to Telesteken from d2jsp
FHR = Faster Hit Recovery
FCR = Faster Cast Rate

Amazon
FHR Frames
0% 11
6% 10
13% 9
20% 8
32% 7
52% 6
86% 5
174% 4
FCR Frames
0% 19
7% 18
14% 17
22% 16
32% 15
48% 14
68% 13
99% 12
152% 11


Assassin

FHR Frames
0% 9
7% 8
15% 7
27% 6
48% 5
86% 4
200% 3
FCR Frames
0% 16
8% 15
16% 14
27% 13
42% 12
65% 11
102% 10
174% 9


Barbarian

FHR Frames
0% 9
7% 8
15% 7
27% 6
48% 5
86% 4
200% 3
FCR Frames
0% 13
9% 12
20% 11
37% 10
63% 9
105% 8
200% 7


Druid


FHR Frames (1 handed weap or 2 handed in 1 hand)
0% 14
3% 13
7% 12
13% 11
19% 10
29% 9
42% 8
63% 7
99% 6
174% 5
(hit by any other weapon)
FHR Frames
0% 13
5% 12
10% 11
16% 10
26% 9
39% 8
56% 7
86% 6
152% 5
Druid (human)
FCR Frames

0% 18
4% 17
10% 16
19% 15
30% 14
46% 13
68% 12
99% 11
163% 10
Necromancer
FHR Frames
0% 13
5% 12
10% 11
16% 10
26% 9
39% 8
56% 7
86% 6
152% 5
FCR Frames
0% 15
9% 14
18% 13
30% 12
48% 11
75% 10
125% 9
Paladin
FHR Frames
0% 9
7% 8
15% 7
27% 6
48% 5
86% 4
200% 3
FCR Frames
0% 15
9% 14
18% 13
30% 12
48% 11
75% 10
125% 9

Sorceress
FHR Frames
0% 15
5% 14
9% 13
14% 12
20% 11
30% 10
42% 9
60% 8
86% 7
142% 6

FCR Frames (Fire/cold)
0% 13
9% 12
20% 11
37% 10
63% 9
105% 8
200% 7
FCR(Lightning)
0% 19
7% 18
15% 17
23% 16
35% 15
52% 14
78% 13
117% 12
194% 11