quinta-feira, 31 de outubro de 2019

Runefinding on LK aka Lower Kurast


Shoutout to the croatian Gripphon member of diablo2.net

How to recognize location of special chests?

They are located around campfires. Campfire has torches around it and there is one hut to the north and one to the east of it. 2 special chests are in northern hut, while 1 is in eastern. Campfire looks like this. Farm a map with 2 campfires (6 superchest in total).





Campfire

North of the campfire. 2 superchest


East of the campfire. 1 superchest


How identify the firecamps on minimap

Lower Kurast Patterns

/players 7-8
11x Pul,9x Um,15x Mal,7x Ist,13x Gul,6x Vex,5x Ohm,2x Lo,11x Sur,3x Ber
/players 5
2 patterns for Ohm and 4 to Lo.

Average amount of runs for Pul+: ~133
Average amount of runs for Vex+: ~405

Should i kill monsters? The awnser is NO. Should i pop poppables? Yes or no, up to you (i only pop those near the campfires, sometimes you get rewarded).

Gameplay Tips
-Buy a lot of keys.
-Farm a good map (2 campfires with near waypoint).
-The best build to farm lk is the 200fcr lightning sorc because of the speed, make shure to have insight runeword on merc (You will need teleport and telekinesis a lot).
-If you're running single player use a lootfilter to don't miss any drop.
-Running chars need to boost the run/walk speed, so harmony runeword is very recommended.

If you want more info the original link of the guide HERE

terça-feira, 20 de agosto de 2019

Jewels and Charms


The most wanted jewels:

Enchanced damage + Increase attack speed
Maximum or Minimum damage +  Increase attack speed
Maximum or Minimum damage + Enchanced damage
Increase attack speed + Fire resistance
Increase attack speed + all resistances
Magic find jewels
All resistances

Most wanted charms:

Skillers with life, 7mf + secondary mod sc, life/res sc, fhr/res sc, max dmg/ar/life grand charm, max dmg/ar/life scs, 10goldfind scs, 40goldfind grand charms.


Jewels                                   

Magic Prefixes
Crimson +5-8 To Minimum Damage [Ilvl(38) Rare]
Vermilion +11-15 To Maximum Damage [Ilvl(58) Magic]
Ruby +31-40% Damage [Ilvl(66) Magic]
Emerald +3-7% Better Chance Of Getting Magic Items [Ilvl(16) Rare]
Scintillating All Resistances +11-15 [Ilvl(34) Magic]
Ruby, ambergris and jade. Resist 16-30% [Ilvl(18) Rare]

Magic Suffixes
Fervor 15% Increased Attack Speed [Ilvl(39) Magic]
Carnage +11-15 Maximum Damage [Ilvl(25) Magic]
Bliss +5-10 To Minimum Damage [Ilvl(43) Rare]
Prosperity +5-10% Better Chance Of Getting Magic Items [Ilvl(26) Rare]


Small Charms

Magic Prefixes
Red +1 To Minimum Damage [Ilvl(90)]
Jagged +1 To Maximum Damage [Ilvl(81)]
Steel +25-36 To Attack Rating [Ilvl(57)]
Fine +10-20 To Attack Rating, +1-3 To Maximum Damage [Ilvl(28)]
Shimmering All Resistances +3-5% [Ilvl(33)]
Sapphire, ruby, amber, emerald resist +10-11% [Ilvl(40)]

Magic Suffixes
Craftsmanship +1 To Maximum Damage[Ilvl(85)]
Good Luck 6-7% Better Chance Of Getting Magic Items [Ilvl(47)]
Vita +16-20 Life [Ilvl(47)]
Inertia 3% Faster Run/Walk [Ilvl(35)]
Balance 5% Faster Hit Recovery [Ilvl(37)]

Grand Charms

Ilevel 50+ = plain skillers (plain mosters NM Great Marsh onwards)
ilevel 61+ = skillers with 31-35 life (plain monsters most of Act 5 NM onwards)
ilevel 77+ = skiller with 36-40 life (plain monsters Hell Lost City onwards; Pindle)
ilevel 91+ = skiller with 41-45 life (Hell Baal ilevel 99, Hell Nithy ilevel 95 and Hell Diablo ilevel 94)

Magic Prefixes
Bloody +3 To Minimum Damage [Ilvl(75)]
Serrated +3 To Maximum Damage [Ilvl(67)]
Steel +88-132 To Attack Rating [Ilvl(37)[88-102](43)[103-117](49)[118-132]]
Fine +10-48 To Attack Rating +1-6 Maximum Damage [Ilvl(15)[10-20/1-3](22)[21-48/4-6]]
Sharp +49-76 To Attack Rating +7-10 Maximum Damage [Ilvl(29)]
Shimmering All Resistances +3-15% [Ilvl(8-13)[3-6](14-34)[8-12](35)[13-15]]
Sapphire,ruby, amber, emerald Resist Cold +26-30% [Ilvl(30)]
Plain Skiller +1 tree skill [Ilvl(50)]

Magic Suffixes
Maiming +3-4 To Maximum Damage [Ilvl(71)]
Balance 12% Faster Hit Recovery [Ilvl(1)]
Greed 10-40% Extra Gold From Monsters [Ilvl(1)[10-20](7)[21-30](19)[31-40]]
Life +5-20 Life [Ilvl(1)[5-10](9)[11-15](19)[16-20]]
Sustenance +21-35 Life [Ilvl(31)[21-25](45)[26-30](61)[31-35]]
Vita +36-45 Life [Ilvl(77)[36-40](91)[41-45]]

quarta-feira, 17 de julho de 2019

Horadric Cube: Most usefull stuffs


The Horadric Cube

Upping runes

3 El Runes -> 1 Eld Rune
3 Eld Runes -> 1 Tir Rune
3 Tir Runes -> 1 Nef Rune
3 Nef Runes -> 1 Eth Rune
3 Eth Runes -> 1 Ith Rune
3 Ith Runes -> 1 Tal Rune
3 Tal Runes -> 1 Ral Rune
3 Ral Runes -> 1 Ort Rune
3 Ort Runes -> 1 Thul Rune

3 Thul Runes + 1 Chipped Topaz = Amn Rune
3 Amn Runes + 1 Chipped Amethyst = Sol Rune
3 Sol Runes + 1 Chipped Sapphire = Shael Rune
3 Shael Runes + 1 Chipped Ruby = Dol Rune

3 Dol Runes + 1 Chipped Emerald = Hel Rune
3 Hel Runes + 1 Chipped Diamond = Io Rune
3 Io Runes + 1 Flawed Topaz = Lum Rune
3 Lum Runes + 1 Flawed Amethyst = Ko Rune
3 Ko Runes + 1 Flawed Sapphire = Fal Rune
3 Fal Runes + 1 Flawed Ruby = Lem Rune
3 Lem Runes + 1 Flawed Emerald = Pul Rune
2 Pul Runes + 1 Flawed Diamond = Um Rune
2 Um Runes + 1 Topaz = Mal Rune
2 Mal Runes + 1 Amethyst = Ist Rune
2 Ist Runes + 1 Sapphire = Gul Rune
2 Gul Runes + 1 Ruby = Vex Rune
2 Vex Runes + 1 Emerald = Ohm Rune
2 Ohm Runes + 1 Diamond = Lo Rune
2 Lo Runes + 1 Flawless Topaz = Sur Rune
2 Sur Runes + 1 Flawless Amethyst = Ber Rune
2 Ber Runes + 1 Flawless Sapphire = Jah Rune
2 Jah Runes + 1 Flawless Ruby = Cham Rune
2 Cham Runes + 1 Flawless Emerald = Zod Rune

Socketing itens

(white/ethereal armors and weapons) Note: Don't work on superior itens
1 Tal Rune + 1 Thul Rune + 1 Perfect Topaz + Normal Body Armor = Socketed Body Armor of same type
1 Ral Rune + 1 Amn Rune + 1 Perfect Amethyst + Normal Weapon = Socketed Weapon of same type
1 Ral Rune + 1 Thul Rune + 1 Perfect Sapphire + Normal Helm = Socketed Helm of same type
1 Tal Rune + 1 Amn Rune + 1 Perfect Ruby + Normal Shield = Socketed Shield of same type

Upgrading itens

1 Ral Rune + 1 Sol Rune + 1 Perfect Emerald + Normal Unique Weapon = Exceptional Version of Weapon
1 Tal Rune + 1 Shael Rune + 1 Perfect Diamond + Normal Unique Armor = Exceptional Version of Armor
1 Lum Rune + 1 Pul Rune + 1 Perfect Emerald + Exceptional Unique Weapon = Elite Version of Weapon (Single Player, Ladder Only)
1 Ko Rune + 1 Lem Rune + 1 Perfect Diamond + Exceptional Unique Armor = Elite Version of Armor (Single Player, Ladder Only)


Repairing Itens and Recharging

1 Ort Rune + Weapon = Fully Repaired Weapon
1 Ral Rune + Armor = Fully Repaired Armor
1 Ral Rune + 1 Flawed Gem (any kind) + Armor = Fully Repaired and Recharged Armor
1 Ort Rune + 1 Chipped Gem (any kind) + Weapon = Fully Repaired and Recharged Weapon

Another usefull stuffs

1 Hel Rune + Scroll of Town Portal + Any Socketed Item = Remove items from sockets
Wirt's Leg + A Tome of Town Portal = Secret Cow Level
3 small rejuvs potions = One full rejuv
3 Gems of the Same Type and Grade (lower than Perfect) = 1 Higher Grade Gem of the Same Type
1 type of each essence = token of absolution
3 perfect gems + any charm = rerolled charm

Top Crafted Itens

Faster Caster Formula:
Amulet
Magic Amulet + Ral Rune +Perfect Amethyst +Any Jewel
(5-10)% Faster Cast Rate, Regenerate Mana (4-10)%, + (10-20) To Mana (Popular to skills and fcr amys)

Bloods Formulas:
Rings
Magic Ring+Sol Rune+Perfect Ruby+Any Jewel
+ (1-5) To Strength, (1-3)% Life Stolen Per Hit, +(10-20) To Life (Popular for dual leech rings)
Gloves
Magic Heavy Gloves/Sharkskin Gloves/Vampirebone Gloves
Nef Rune+Perfect Ruby+Any Jewel
Crushing Blow (5-10)%,(1-3)% Life Stolen Per Hit,+(10-20) To Life (Popular for + skills assa and ama + crushing blow).

terça-feira, 16 de julho de 2019

Faster Hit Recovery and Faster Cast Rate Breakpoints

Credits to Telesteken from d2jsp
FHR = Faster Hit Recovery
FCR = Faster Cast Rate

Amazon
FHR Frames
0% 11
6% 10
13% 9
20% 8
32% 7
52% 6
86% 5
174% 4
FCR Frames
0% 19
7% 18
14% 17
22% 16
32% 15
48% 14
68% 13
99% 12
152% 11


Assassin

FHR Frames
0% 9
7% 8
15% 7
27% 6
48% 5
86% 4
200% 3
FCR Frames
0% 16
8% 15
16% 14
27% 13
42% 12
65% 11
102% 10
174% 9


Barbarian

FHR Frames
0% 9
7% 8
15% 7
27% 6
48% 5
86% 4
200% 3
FCR Frames
0% 13
9% 12
20% 11
37% 10
63% 9
105% 8
200% 7


Druid


FHR Frames (1 handed weap or 2 handed in 1 hand)
0% 14
3% 13
7% 12
13% 11
19% 10
29% 9
42% 8
63% 7
99% 6
174% 5
(hit by any other weapon)
FHR Frames
0% 13
5% 12
10% 11
16% 10
26% 9
39% 8
56% 7
86% 6
152% 5
Druid (human)
FCR Frames

0% 18
4% 17
10% 16
19% 15
30% 14
46% 13
68% 12
99% 11
163% 10
Necromancer
FHR Frames
0% 13
5% 12
10% 11
16% 10
26% 9
39% 8
56% 7
86% 6
152% 5
FCR Frames
0% 15
9% 14
18% 13
30% 12
48% 11
75% 10
125% 9
Paladin
FHR Frames
0% 9
7% 8
15% 7
27% 6
48% 5
86% 4
200% 3
FCR Frames
0% 15
9% 14
18% 13
30% 12
48% 11
75% 10
125% 9

Sorceress
FHR Frames
0% 15
5% 14
9% 13
14% 12
20% 11
30% 10
42% 9
60% 8
86% 7
142% 6

FCR Frames (Fire/cold)
0% 13
9% 12
20% 11
37% 10
63% 9
105% 8
200% 7
FCR(Lightning)
0% 19
7% 18
15% 17
23% 16
35% 15
52% 14
78% 13
117% 12
194% 11

sábado, 23 de fevereiro de 2019

Act 2 Merc Weapons and Runewords


Elite Polearms


(All ias breakpoints listed are for act2 hirelings using jab)

Ogre Axe Qlvl: 60
Req: str 195, dex 75
86.5 Avg dmg, Range 2, Up to 3s, speed 0
Ias breakpoints: 0, 9, 20, 37, 63, 105
Attack seconds:3.1, 3.3, 3.5, 3.8, 4.1, 4.5

Colossus Vougle Qlvl: 64
Req: str 210, dex 55
91 Avg dmg, Range 2, Up to 4s, speed 10
Ias breakpoints: 0, 5, 11, 22, 35,56,89, 147
Attack seconds: 2.7 , 2.9, 3.1, 3.3, 3.5, 3.8, 4.1, 4.5

Tresher Qlvl: 71
Req: str 150, dex 118
76.5 Avg dmg Range 1, Up to 5s, speed -10
Ias breakpoints: 0, 8, 22, 42,75, 142
Attack seconds: 3.3, 3.5, 3.8, 4.1, 4.5, 5

Cryptic axe Qlvl: 79
Req:  str 165, dex 103
91.5 Avg dmg ,Range 3, Up to 5s, speed 10
Ias breakpoints: 0, 5, 11, 22, 35,56,89, 147
Attack seconds: 2.7 , 2.9, 3.1, 3.3, 3.5, 3.8, 4.1, 4.5

Great Poleaxe Qlvl: 84
Req:  str 179, dex 99
86.5 Avg dmg, Range 4, Up to 6s, speed 0
Ias breakpoints: 0, 9, 20, 37, 63, 105
Attack seconds:3.1, 3.3, 3.5, 3.8, 4.1, 4.5

Giant Tresher Qlvl: 85
Req: str 188, dex 140
77 Avg dmg, Range 4, Up to 6s, speed -10
Ias breakpoints: 0, 8, 22, 42,75, 142
Attack seconds: 3.3, 3.5, 3.8, 4.1, 4.5, 5
Elite spears



Hyperion Spear  Qlvl: 58
Req: str 155 dex 120
77 Avg Dmg, Range 3, Up to 3s, speed -10 
Ias breakpoints: 0, 8, 22, 42,75, 142
Attack seconds: 3.3, 3.5, 3.8, 4.1, 4.5, 5

Stygian pike Qlvl: 66
Req:  str 168 dex 97
86.5 Avg Dmg, Range 3, Up to 4s, speed 0
Ias breakpoints: 0, 9, 20, 37, 63, 105
Attack seconds:3.1, 3.3, 3.5, 3.8, 4.1, 4.5

Mancatcher Qlvl: 74
Req: str 132 dex 134
67 Avg Dmg, Range 4, Up to 5s, speed -20
Ias breakpoints: 0, 9, 26, 52, 102
Attack seconds: 3.5, 3.8, 4.1, 4.5, 5

Ghost Spear  Qlvl: 83
Req: str 122 dex 163
86.5 Avg, Dmg, Range 4,Up to6s, speed 0
Ias breakpoints: 0, 9, 20, 37, 63, 105
Attack seconds:3.1, 3.3, 3.5, 3.8, 4.1, 4.5

War Pike Qlvl: 85
Req: str 165 dex 106
105.5 Avg Dmg, Range 4,Up to 6s, speed 20
Ias breakpoints: 0, 4, 9, 16, 24, 37, 54, 80, 125
Attack seconds: 2.5, 2.6, 2.7, 2.9, 3.1, 3.3, 3.5, 3.8, 4.1


The runewords


The Cheap

Polearm Crescent moon (3s) Shael + Um + Tir
10% Chance To Cast Level 17 Chain Lightning On Striking
7% Chance To Cast Level 13 Static Field On Striking
+20% Increased Attack Speed
+180-220% Enhanced Damage (varies)
Ignore Target's Defense
-35% To Enemy Lightning Resistance
25% Chance of Open Wounds
+9-11 Magic Absorb (varies)
+2 To Mana After Each Kill

Level 18 Summon Spirit Wolf (30 Charges)

Polearm Insight (4s) Ral + Tir + Tal + Sol 
Level 12-17 Meditation Aura When Equipped (varies)
+35% Faster Cast Rate
+200-260% Enhanced Damage (varies)
+9 To Minimum Damage
180-250% Bonus to Attack Rating (varies)
Adds 5-30 Fire Damage
+75 Poison Damage Over 5 Seconds
+1-6 To Critical Strike (varies)
+5 To All Attributes
+2 To Mana After Each Kill
23% Better Chance of Getting Magic Items

Polearm Obedience (5s) Hel + Ko + Thul + Eth + Fal
30% Chance To Cast Level 21 Enchant When You Kill An Enemy
40% Faster Hit Recovery
+370% Enhanced Damage
-25% Target Defense
Adds 3-14 Cold Damage 3 Second Duration (Normal)
-25% To Enemy Fire Resistance
40% Chance of Crushing Blow
+200-300 Defense (varies)
+10 To Strength
+10 To Dexterity
All Resistances +20-30 (varies)
Requirements -20%

The rich

Polearm Doom (5S) Hel + Ohm + Um + Lo + Cham
5% Chance To Cast Level 18 Volcano On Striking
Level 12 Holy Freeze Aura When Equipped
+2 To All Skills
+45% Increased Attack Speed
+330-370% Enhanced Damage (varies)
-(40-60)% To Enemy Cold Resistance (varies)
20% Deadly Strike
25% Chance of Open Wounds
Prevent Monster Heal
Freezes Target +3
Requirements -20%

Polearm Destruction (5S) Vex + Lo + Ber + Jah + Ko
23% Chance To Cast Level 12 Volcano On Striking
5% Chance To Cast Level 23 Molten Boulder On Striking
100% Chance To Cast level 45 Meteor When You Die
15% Chance To Cast Level 22 Nova On Attack
+350% Enhanced Damage
Ignore Target's Defense
Adds 100-180 Magic Damage
7% Mana Stolen Per Hit
20% Chance Of Crushing Blow
20% Deadly Strike
Prevent Monster Heal
+10 To Dexterity

Polearm Infinity (4S) Ber + Mal + Ber + Ist
50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
+255-325% Enhanced Damage (varies)
-(45-55)% To Enemy Lightning Resistance (varies)
40% Chance of Crushing Blow
Prevent Monster Heal
0.5-49.5 To Vitality (Based on Character Level)
30% Better Chance of Getting Magic Items
Level 21 Cyclone Armor (30 Charges)

Polearm Pride (4s) Cham + Sur + Io + Lo (Support weapon for melee chars or Bowa)
25% Chance To Cast Level 17 Fire Wall When Struck
Level 16-20 Concentration Aura When Equipped (varies)
260-300% Bonus To Attack Rating (varies)
+1-99% Damage To Demons (Based on Character Level)
Adds 50-280 Lightning Damage
20% Deadly Strike
Hit Blinds Target
Freezes Target +3
+10 To Vitality
Replenish Life +8
1.875-185.625% Extra Gold From Monsters (Based on Character Level)

Melee weapon Eternity 5s Amn + Ber + Ist + Sol + Sur
Indestructible
+260-310% Enhanced Damage (varies)
+9 To Minimum Damage
7% Life Stolen Per Hit
20% Chance of Crushing Blow
Hit Blinds Target
Slows Target By 33%
Regenerate Mana 16%
Replenish Life +16
Cannot Be Frozen
30% Better Chance Of Getting Magic Items
Level 8 Revive (88 Charges)

Weapon Breath of the Dying 6s Vex + Hel + El + Eld + Zod + Eth
50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy
Indestructible
+60% Increased Attack Speed
+350-400% Enhanced Damage (varies)
+200% Damage To Undead
-25% Target Defense
+50 To Attack Rating
+50 To Attack Rating Against Undead
7% Mana Stolen Per Hit
12-15% Life Stolen Per Hit (varies)
Prevent Monster Heal
+30 To All Attributes
+1 To Light Radius
Requirements -20%

Weapon Hand of Justice 4s Sur + Cham + Amn + Lo
100% Chance To Cast Level 36 Blaze When You Level-Up
100% Chance To Cast Level 48 Meteor When You Die
Level 16 Holy Fire Aura When Equipped
+33% Increased Attack Speed
+280-330% Enhanced Damage (varies)
Ignore Target's Defense
7% Life Stolen Per Hit
-20% To Enemy Fire Resistance
20% Deadly Strike
Hit Blinds Target
Freezes Target +3

Weapon Fortitude 4s El + Sol + Dol + Lo
20% Chance To Cast Level 15 Chilling Armor when Struck
+25% Faster Cast Rate
+300% Enhanced Damage
+9 To Minimum Damage
+50 To Attack Rating
20% Deadly Strike
Hit Causes Monster To Flee 25%
+200% Enhanced Defense
+X To Life (Based on Character Level)*
All Resistances +25-30 (varies)
12% Damage Taken Goes To Mana
+1 To Light Radius

Weapon Phoenix 4s Vex + Vex + Lo + Jah
100% Chance To Cast level 40 Blaze When You Level-up
40% Chance To Cast Level 22 Firestorm On Striking
Level 10-15 Redemption Aura When Equipped (varies)
+350-400% Enhanced Damage (varies)
Ignores Target's Defense
14% Mana Stolen Per Hit
-28% To Enemy Fire Resistance
20% Deadly Strike
+350-400 Defense Vs. Missile (varies)
+15-21 Fire Absorb (varies)



The Merc Gear

Headpiece
Andariel visage (IAS and Life Leech) / Tal rasha helm (Life leech and @Resistances)/ Vampire Gaze (Life leech and Damage Reduction) All this itens can be socketed for rune/jewel

Armor:
Fortitude runeword on ebuged armor (Damage and Res)
Treachery on ebuged armor (IAS, @res/dmg red)

Weapon: Eth Reapers Toll, Eth Bonehew, runewords above.

Obviously you can use alternative gears but i don't gonna cover it here.

Hope you guys enjoy the post :) See you arround.

quinta-feira, 7 de fevereiro de 2019

The Keymakers


The keymakers are the characters i use to farm keys in diablo2, necessary to collect the preciousss torches :)  The sorceress build i use for farm the Countess/Summoner and the assassin/barbarian to farm Nihlathak.

Learn about maps navigation in the forgotten tower (countess) with BTneandertal 
Learn about maps navigation in Halls of Pain/ Vaught (Nihlathak) with Djwatters22
Some tips for the Countess by Dbrunski125
All of them are great diablo2 twitch streamers/youtubers be shure to subscribe and like the videos ;)

Bosses resistances
Countess physical 20, Magic 20, Fire 108, Cold 130, Light 33, Poison 20
Summoner physical 30, Magic 30, Fire 30, Cold 75, Light 30, Poison 30
Nihlathak physical 0, Magic 25, Fire 33, Cold 70, Light 33, Poison 70 


The 200 FCR lightning sorceress

The build: hardpoints static field, telekinesis, teleport, warmth, frozen armor. Max points,  Lightning, Chain Lightning, Lightning mastery, Nova and Charged bolt.

The gear: (The goal is 194 ++ fcr total) I've 209. 
Eschuta temper (40), vipermagi (35), spirit shield (35), fcr rare/magic rings (10 each), magefist (20) (i prefer this one and not trangoul because of the mana regen), griffons (25), crafted caster amulet (19 didnt roll perfect one), arachnid mesh belt (20), boots wartrav/aldurs/rare boots. Switch: Spirit shield + Call to Arms runeword

Alternative gear: (Try got a minimum of 117% fcr)
Spectral Shard Blade (50) Suicide Branch Burnt Wand (50)Wizardspike Bone Knife (50) Heart of the Oak (40)
Rare Circlets (20), Trangoul gloves (20), crafted caster belt (10), Stealth armor (25)

The merc gear: the only mandatory item here is Insight runeword for the mana regen.

The inventory. Torch, Ani, Lightning Gcs,  Life scs, Res scs.


The Trapsin

The build: hardpoints Burst of Speed, Fade, Cloack of shadows, Mindblast, Wake of fire and Wake of inferno . Max points,  Death sentry, Fireblast, Lightning sentry, Charged bolt sentry, Shock web.

The gear: (Goals 102FCR, 48/86 FHR, Max Res)
Enigma armor, Shako, Spirit shield, Heart of the Oak runeword, Magefist/Trang oul gloves, Arachs, SOJ/BK rings, rare boots (res focus), Crafted amulet/Maras. Switch: Spirit shield + Call to Arms runeword.

Alternative gear: +traps or assa skills/20Fcr circlets, wizzardspike,bloodfist, crafted caster belt/goldwrapnosferatus coil, fcr/res rings, aldurs/nat boots, traps amulet. Switch: Spirit shield + lower res wand.

The merc gear: Sol Vamp Gaze, Sol Eth Gladiators Bane, Infinity or Insight

The inventory. Torch, Ani, Traps GCs, Life scs, Res scs.

Gameplay tips: (the speed you put the traps on ground is based on IAS not FCR)
CTA/Burst of speed buff, teleport till Nihlathak use Cloack of Shadows to blind archers/vipers, put 3 lightning sentry and 2 death sentry (near to you because your merc+traps probably will kill some of Nita minions), keep attacking Nita with Fireblast, after monsters start die put more death sentrys.


The Retributioner (Con Barb)

The build: Hardpoints: Leap, Berseker, Howl, Battle command, Iron skin, Natural resistance, Increased Stamina, Increased Speed.
Max points into Concentrate, Battle Orders, Bash, Mastery (swords or axes), other points into Shout

The Gear: Andariel Visage, Stormshield, Fortitude, Highlords, Upped Gores, Ravenfrost ring, Nature Piece Ring, String of Ears belt, Death Cleaver (i don't have Grief on a zerker axe and 60dealy is nice), switch Lacerator axe (For proc amplify damage on Nita), Lava gout gloves

Alternative gear: Vamp Gaze/ Arreats F, Gerke Sanctuary shield, Cats Eye amulet, Verdungos belt, Grief on a phase blade/ upped head striker/ Azurewrath/ Lightsaber, switch Lawbringer runeword (to proc decrepify). Steelrend/ Draculs gloves.

The merc gear: Sol Vamp Gaze, Sol Eth Gladiators Bane, 2shaels (or 15ias/ed jews) 1 amn Tomb Reaver.

Inventory: Torch, Ani, Combat Skillers, Gheeds fortune, some mf scs, max dmg ar scs.


Gameplay tips: First i want to talk a little about gear choice, one of the biggest problems in farm Nihlathak are the Vipers, they give a tons of damage (poison/phisical), andys visage give me 10 to Max poison res thats the main reason of my choice (also IAS and life leech), strings of ears/stormshield give me damage reduction i need (50% DR) (helps againt corpse explosion damage and the vipers), Natures ring is for the Damage reduced by X (you can put sol runes into helm and shield but i don't have more socket quest). All i talk before is the defensive aspect, now go for the offensive, Deadly strike (boots, weapon and amulet), i choose Axes because sometimes Nihlathak comes with Stoneskin so i use Lacerator to proc amplify damage to destroy him quicker, you can go with swords and use lawbringer but decrep is not that effective as AD.
Try get the high defense you can (they will have like 10% chances to hit you), if you find Vipers stop runnin and start leapin! If you found to many vipers/archers/sucubus howl them before going to Nita.

Hope you guys enjoy the post GLHF!

segunda-feira, 21 de janeiro de 2019

Pindleskin and The Pindlezerker


Pindleskin is a undead and a defiled warrior, he is located at Nihlathak's Temple after Anya red portal.
He  only can't drop 3 itens of the game : arachs, tyraels might and Azurewrath. He's easy access and good drops makes him one of the favoured by the players.

The resistances of pindle are: Physical 0 Fire 75 Cold 50 Lightning 33 Poison 100 Magic 50


The Pindlezerker

The build: Max points into, berseker, howl, weapon mastery (my case is sword), 16 points into Find item (with gear) and the rest of the points into Shout, 1 hardpoint into, leap, battle orders, battle command, iron skin, natural resistances, increased stamina, increased speed.

The Gear: Toped immortal king helm, immortal king boots, toped eth skulders, Grief Phase Blade (main hand), isted runemaster (cannot be frozen and mf), ghoulhide gloves, goldwrap, dual nagelrings, serapth hymn amy. Switch dual 3 battle orders sticks or harmony bow (to run faster to the portal).

Alternative gear: Tarnhelm/toped helm, toped armor/wealth runeword/ black hades with 3 ED jewels on it, gull dagger offhand, trang oul belt to cannot be frozen, any mf boots, demon limb or the redeemer for mainhand

Inventory: Torch, ani, gheeds,cube, mf charms and max dmg/ar charms

The merc gear: doesn't really matter, i use eth sulders, stealskull and tomb reaver (if he got the kill is good). 

Beign effective: After keep playing this build i made a little improvement, swiched the armor to fortitude and the weapons to a Ebotd war pike. This way i lost some magic find but i increase a lot the damage, being able to one shot pindleskin. I really thing is worth because the diminishing returns in high level of magic find

Gameplay tips: Go players1, because he is a superunique he always drops 2 itens.
Run to the red portal, cast battle orders, run to the temple and howl, smash pindle and hork (find item).




sábado, 19 de janeiro de 2019

The Pits and the PoisonMancer


The Pits is located in the Tamoe Highland, it's my favourite place in diablo 2. It's a wide and dense area divided in two areas (pits lev 1 and 2), area level 85 (which means u can drop every item in the game), up to 8 bosses/champions in the first level and up to 4 in second level.

In the pits you have Devilkins, Devilkins Shamans, Dark Stalkers, Dark Archer, Bone Warrior. To be honest the only one you need to worry about are the Dark Archers, they can shot you down insanelly fast.

Devilkins (demon), Fire Imune
Devilkins Shamans, (summoner demon), Fire Imune
Dark Stalkers (corrupt rogues), Cold Imune
Dark Archer, (corrupt rogues), Lightning Imune
Bone Warrior (Skelly), Cold Imune


The resistances of the monsters:

Devilkins, Physical 15, Magic 0, Fire 120, Cold 40, Lightning 0, Poison 0
Devilkins Shamans, Physical 15, Magic 0, Fire 110, Cold 0, Lightning 0, Poison 0
Dark Stalkers,Physical 20, Magic 20, Fire33, Cold 130, Lightning 33, Poison 20
Dark Archer, Physical 15, Magic 0, Fire 25, Cold 25, Lightning 110, Poison 25
Bone Warrior,  Physical 33, Magic 0, Fire 0, Cold 110, Lightning 0, Poison 75


The Poison Necromancer

My best char to run the pits certainly is the poison necromancer (mine is lev 91 currently, 75fcr, 500 mf and crappy res because i don't need them lol).

The build: Max points into, corpse explosion, poison nova, poison explosion and poison dagger. 1 hardpoint into lower resist, iron golem and summon resist, the rest of the points i put into golem mastery (to my iron golem be tanky, 5.5k life before battle orders).

Another options: Some ppl like revive skill to be more safe, i don't use it because the summons lag my PC asf xD. Also some ppl prefer Clay Golem over Iron Golem because it's more tanky, personally i prefer the iron golem with lawbringer because of the sanctuary aurea knocking the undeads in the pits and decrep is nice too.

The gear: Psn facet Dweb, toped shako, enigma, trang gloves, 2 nagelrings, arachs, wartrav boots, 35 spirit shield, rare amy (all skills, mf, str and res). Switch Call to Arms and spirit shield. Eth lawbringer in a balrog blade (for the iron golem or insight). 

Inventory: Necro torch, ani, gheeds, cube and the rest of mf small charms (no skillers needed! wtf!?).

The merc gear: Infinity (on the best base you can, mine is on a eth Colossus Voulge), Andy visage (With ias + res jew) and Fortitude runeword on a ebugged eth armor. 

Beign effective: After keep playing with the necro i lowered the magic find and increased my damage with psn skillers and soj and a psn facet on my shako, that give me a better speed but now i'm on 350 mf, but i think is worth. (You need aim 300mf and 10k psn dmg, right now i'm on 8.5k psn dmg because i don't have many skillers).

The Hobo Gear: Blackhand Key wand, Tarnhelm/peasant crown/lore, trangs gloves, vipermagi/skulders, rare or unique necro shield, goldwrap/crafted caster belt, rare boots, rings mf, amy crafted caster/mf/eye of elitch. (Be shure to reach the 75fcr, you should use clay golem over iron if you're poor ). If you're using this option go max players3.

merc gear: treachery/smoke, insight, tal rasha helm/crown of thieves


Gameplay tips: Teleport, when you find the mobs, 2 steps back, cast lower res on them and poison nova (no reason for spamming it ok?), after the first mobs dies cast amplify damage and corpse explosion.
All you need in this build is the first kill, that's why the merc need to be strong, your main dmg is corpse not psn nova.
I run the pits players8 with this build the only thing you need to be carefull is those damn archers with might and fanaticism aurea.

Hope you guys enjoy the post, please coment and share! Good luck and have fun!

quarta-feira, 16 de janeiro de 2019

The Ancients Tunnels and The Blizzard Sorceress



The AT are located in the Lost city, this place is one of the most liked places by the players in Diablo 2.
The main reason for that is there are no Cold imunes mobs(very rare bosses can spawn with cold imune), is a area level 85 (which means u can drop every item in the game) and the density is good (up to 6 bosses/champions monsters).

In this area you have a few type of monsters and most of them are pretty slow and easy (only invaders have fast movement)

Plague Bearer (Zombie), Magic Imune
Embalmed (Mummy),  Poison Imune
Horror Mage (Skelly Mage),  Lightning imune
Invader (Sand Raider), Fire imune

The resistences of the monsters.

Plague Bearer. Physical 50, Fire 0, Cold 0, Lightning 0, Poison 75, Magic 100
Embalmed.      Physical 50, Fire 0, Cold 33, Lightning 33, Poison 105, Magic 0
Horror mage.   Physical 33, Fire 0, Cold 0, Lightning 115, Poison 75, Magic 0
Invaders.         Physical 25, Fire 110, Cold 0, Lightning 50, Poison 33, Magic 0


The Blizzard Sorceress

The best char to run AT is the Blizzard Sorceress. (Mine is level 94, 666 magic find and 105 fast cast rate and my res are fire 65, cold 69, light 75, psn 37)

The build: Max points in blizzard, glacial spike, ice blast, ice bolt, 1 hardpoint in forzen armor, static field, telekinesis and teleport, the rest of the points i've splitted in cold mastery (25 with gear) and warmth (21 with gear). I do that because i have infinity on merc, and the mobs are capped at -100res and the mana regen is nice.

The gear: Isted occy, toped shako, 3 tal pieces (toped armor, amy and belt), war travs boots, 2 nagels rings, magefist gloves (i prefer that one over trangs gloves because of the 25% mana regen), spirit
 monarch, on switch Call to arms runeword and spirit monarch).
Inventory, Sorc torch, ani, gheeds, cube and the rest full of mf charms. I use tp and id scrolls on belt. (I don't use cold grand charms to boost mf)

The merc gear: Infinity (on the best base you can, mine is on a eth Colossus Voulge), Andy visage (With ias + res jew) and Fortitude runeword on a ebugged eth armor.

The cheapiest option gear: mf gloves, spirit sword, goldwrap belt or crafted caster belt, mf or fcr rings, mf or crafted caster amy, mf boots, toped helm, toped armor or stealth armor/wealth armor, spirits shield or rhyme/splendor shield.
Important note: You will need 63 Fast cast rate total.

For caster belt: Cube ith rune, perfect amethyst and magic jew, magic light/sarskin/vampirefang belt
For caster amy: Cube ral rune, perfect amethyst and magic jew, magic amulet

Merc gear: Smoke armor, obedience or insight weapon and Tal helm/Crown of Thieves

If you gonna play this option be shure to be at max /players3

Gameplay tips:
Blizzard everything, static field to bring mobs life down (only dont work in horror mages) and glacial spike them to finish the kills.

Be carefull with invaders with fanaticism or might aurea, also with horror mages with conviction aurea.
Is important to have high lightning res on this area because of the horror mages.
Is a lot of discution on the comunity about the players counts, for AT i play on players 8, for xp, runes and itens, and blizzard destroys everything pretty easily. Also i only kill champions/bosses areas (becasue i don't need so badly runes).
Try pop every jar with telekinesis in AT crazy things can happen

Hope you guys enjoyed the post, please comment and share! Good luck and have fun!!!