segunda-feira, 21 de janeiro de 2019

Pindleskin and The Pindlezerker


Pindleskin is a undead and a defiled warrior, he is located at Nihlathak's Temple after Anya red portal.
He  only can't drop 3 itens of the game : arachs, tyraels might and Azurewrath. He's easy access and good drops makes him one of the favoured by the players.

The resistances of pindle are: Physical 0 Fire 75 Cold 50 Lightning 33 Poison 100 Magic 50


The Pindlezerker

The build: Max points into, berseker, howl, weapon mastery (my case is sword), 16 points into Find item (with gear) and the rest of the points into Shout, 1 hardpoint into, leap, battle orders, battle command, iron skin, natural resistances, increased stamina, increased speed.

The Gear: Toped immortal king helm, immortal king boots, toped eth skulders, Grief Phase Blade (main hand), isted runemaster (cannot be frozen and mf), ghoulhide gloves, goldwrap, dual nagelrings, serapth hymn amy. Switch dual 3 battle orders sticks or harmony bow (to run faster to the portal).

Alternative gear: Tarnhelm/toped helm, toped armor/wealth runeword/ black hades with 3 ED jewels on it, gull dagger offhand, trang oul belt to cannot be frozen, any mf boots, demon limb or the redeemer for mainhand

Inventory: Torch, ani, gheeds,cube, mf charms and max dmg/ar charms

The merc gear: doesn't really matter, i use eth sulders, stealskull and tomb reaver (if he got the kill is good). 

Beign effective: After keep playing this build i made a little improvement, swiched the armor to fortitude and the weapons to a Ebotd war pike. This way i lost some magic find but i increase a lot the damage, being able to one shot pindleskin. I really thing is worth because the diminishing returns in high level of magic find

Gameplay tips: Go players1, because he is a superunique he always drops 2 itens.
Run to the red portal, cast battle orders, run to the temple and howl, smash pindle and hork (find item).




sábado, 19 de janeiro de 2019

The Pits and the PoisonMancer


The Pits is located in the Tamoe Highland, it's my favourite place in diablo 2. It's a wide and dense area divided in two areas (pits lev 1 and 2), area level 85 (which means u can drop every item in the game), up to 8 bosses/champions in the first level and up to 4 in second level.

In the pits you have Devilkins, Devilkins Shamans, Dark Stalkers, Dark Archer, Bone Warrior. To be honest the only one you need to worry about are the Dark Archers, they can shot you down insanelly fast.

Devilkins (demon), Fire Imune
Devilkins Shamans, (summoner demon), Fire Imune
Dark Stalkers (corrupt rogues), Cold Imune
Dark Archer, (corrupt rogues), Lightning Imune
Bone Warrior (Skelly), Cold Imune


The resistances of the monsters:

Devilkins, Physical 15, Magic 0, Fire 120, Cold 40, Lightning 0, Poison 0
Devilkins Shamans, Physical 15, Magic 0, Fire 110, Cold 0, Lightning 0, Poison 0
Dark Stalkers,Physical 20, Magic 20, Fire33, Cold 130, Lightning 33, Poison 20
Dark Archer, Physical 15, Magic 0, Fire 25, Cold 25, Lightning 110, Poison 25
Bone Warrior,  Physical 33, Magic 0, Fire 0, Cold 110, Lightning 0, Poison 75


The Poison Necromancer

My best char to run the pits certainly is the poison necromancer (mine is lev 91 currently, 75fcr, 500 mf and crappy res because i don't need them lol).

The build: Max points into, corpse explosion, poison nova, poison explosion and poison dagger. 1 hardpoint into lower resist, iron golem and summon resist, the rest of the points i put into golem mastery (to my iron golem be tanky, 5.5k life before battle orders).

Another options: Some ppl like revive skill to be more safe, i don't use it because the summons lag my PC asf xD. Also some ppl prefer Clay Golem over Iron Golem because it's more tanky, personally i prefer the iron golem with lawbringer because of the sanctuary aurea knocking the undeads in the pits and decrep is nice too.

The gear: Psn facet Dweb, toped shako, enigma, trang gloves, 2 nagelrings, arachs, wartrav boots, 35 spirit shield, rare amy (all skills, mf, str and res). Switch Call to Arms and spirit shield. Eth lawbringer in a balrog blade (for the iron golem or insight). 

Inventory: Necro torch, ani, gheeds, cube and the rest of mf small charms (no skillers needed! wtf!?).

The merc gear: Infinity (on the best base you can, mine is on a eth Colossus Voulge), Andy visage (With ias + res jew) and Fortitude runeword on a ebugged eth armor. 

Beign effective: After keep playing with the necro i lowered the magic find and increased my damage with psn skillers and soj and a psn facet on my shako, that give me a better speed but now i'm on 350 mf, but i think is worth. (You need aim 300mf and 10k psn dmg, right now i'm on 8.5k psn dmg because i don't have many skillers).

The Hobo Gear: Blackhand Key wand, Tarnhelm/peasant crown/lore, trangs gloves, vipermagi/skulders, rare or unique necro shield, goldwrap/crafted caster belt, rare boots, rings mf, amy crafted caster/mf/eye of elitch. (Be shure to reach the 75fcr, you should use clay golem over iron if you're poor ). If you're using this option go max players3.

merc gear: treachery/smoke, insight, tal rasha helm/crown of thieves


Gameplay tips: Teleport, when you find the mobs, 2 steps back, cast lower res on them and poison nova (no reason for spamming it ok?), after the first mobs dies cast amplify damage and corpse explosion.
All you need in this build is the first kill, that's why the merc need to be strong, your main dmg is corpse not psn nova.
I run the pits players8 with this build the only thing you need to be carefull is those damn archers with might and fanaticism aurea.

Hope you guys enjoy the post, please coment and share! Good luck and have fun!

quarta-feira, 16 de janeiro de 2019

The Ancients Tunnels and The Blizzard Sorceress



The AT are located in the Lost city, this place is one of the most liked places by the players in Diablo 2.
The main reason for that is there are no Cold imunes mobs(very rare bosses can spawn with cold imune), is a area level 85 (which means u can drop every item in the game) and the density is good (up to 6 bosses/champions monsters).

In this area you have a few type of monsters and most of them are pretty slow and easy (only invaders have fast movement)

Plague Bearer (Zombie), Magic Imune
Embalmed (Mummy),  Poison Imune
Horror Mage (Skelly Mage),  Lightning imune
Invader (Sand Raider), Fire imune

The resistences of the monsters.

Plague Bearer. Physical 50, Fire 0, Cold 0, Lightning 0, Poison 75, Magic 100
Embalmed.      Physical 50, Fire 0, Cold 33, Lightning 33, Poison 105, Magic 0
Horror mage.   Physical 33, Fire 0, Cold 0, Lightning 115, Poison 75, Magic 0
Invaders.         Physical 25, Fire 110, Cold 0, Lightning 50, Poison 33, Magic 0


The Blizzard Sorceress

The best char to run AT is the Blizzard Sorceress. (Mine is level 94, 666 magic find and 105 fast cast rate and my res are fire 65, cold 69, light 75, psn 37)

The build: Max points in blizzard, glacial spike, ice blast, ice bolt, 1 hardpoint in forzen armor, static field, telekinesis and teleport, the rest of the points i've splitted in cold mastery (25 with gear) and warmth (21 with gear). I do that because i have infinity on merc, and the mobs are capped at -100res and the mana regen is nice.

The gear: Isted occy, toped shako, 3 tal pieces (toped armor, amy and belt), war travs boots, 2 nagels rings, magefist gloves (i prefer that one over trangs gloves because of the 25% mana regen), spirit
 monarch, on switch Call to arms runeword and spirit monarch).
Inventory, Sorc torch, ani, gheeds, cube and the rest full of mf charms. I use tp and id scrolls on belt. (I don't use cold grand charms to boost mf)

The merc gear: Infinity (on the best base you can, mine is on a eth Colossus Voulge), Andy visage (With ias + res jew) and Fortitude runeword on a ebugged eth armor.

The cheapiest option gear: mf gloves, spirit sword, goldwrap belt or crafted caster belt, mf or fcr rings, mf or crafted caster amy, mf boots, toped helm, toped armor or stealth armor/wealth armor, spirits shield or rhyme/splendor shield.
Important note: You will need 63 Fast cast rate total.

For caster belt: Cube ith rune, perfect amethyst and magic jew, magic light/sarskin/vampirefang belt
For caster amy: Cube ral rune, perfect amethyst and magic jew, magic amulet

Merc gear: Smoke armor, obedience or insight weapon and Tal helm/Crown of Thieves

If you gonna play this option be shure to be at max /players3

Gameplay tips:
Blizzard everything, static field to bring mobs life down (only dont work in horror mages) and glacial spike them to finish the kills.

Be carefull with invaders with fanaticism or might aurea, also with horror mages with conviction aurea.
Is important to have high lightning res on this area because of the horror mages.
Is a lot of discution on the comunity about the players counts, for AT i play on players 8, for xp, runes and itens, and blizzard destroys everything pretty easily. Also i only kill champions/bosses areas (becasue i don't need so badly runes).
Try pop every jar with telekinesis in AT crazy things can happen

Hope you guys enjoyed the post, please comment and share! Good luck and have fun!!!