quarta-feira, 16 de setembro de 2020
sexta-feira, 14 de agosto de 2020
STARTING THINGS ON DIABLO2
How much magic find i should use? Should i kill every monster or focusing on uniques/champions? Where to farm?
Those are the most common questions for new players on this post i will try awser it. A shoutout to the streamer @cerdace1 for motivating me to make this post.
Magic find
On diablo 2 we have a lot of magic find breakpoints, i will put only the mostly important ones in my opinion.
OBS: You need priorize killspeed over mf
167 magic find is 100% more chances toward uniques.
250 magic find is 125% more chances toward uniques.
375 magic find is 150% more chances toward uniques.
584 magic find is 175% more chances toward uniques.
1000 magic find is 200% more chances toward uniques.
All the magic find breakpoints can be found here on reddit
White monsters can drop up to 1 magic item. (chances do alma negra 167mf,p1, 1/2.163.428)
Champions can drop up to 1 magic item. (chances do alma negra 167mf,p1, 1/127.905)
Unique monsters will always drop you 1 magic item. (chances do alma negra 167mf,p1, 1/50.373)
Superunique monsters will always drop you 2 magic itens. (chances do alma negra 167mf,p1, 1/127.361)
Bosses will drop up to 6 magic itens.(chances do alma negra 167mf,p1, 1/1.407)
OBS: Minions are considered white monsters but with higher treasure class.
You can check the odds for dropping something here on silospen.
Here you can check the treasure class of an item. The qlvl of an item determines what area level you need to drop it. Example: Mangs Song Lesson is a qlvl 86. So you can drop it on area levels 83 +.
OBS: Champions are +2 and uniques +3 on the original area level. Example: Cow level is 81. Champions are 83 and uniques 84.
No drop odds
All kind of monsters on this game have a Nodrop chances. On single players you can change the number of players typing the command /players. So the higher players counts the minus nodrop chances.
On players1 is 62.5%
On players3 is 38.8%
Players5 is 24.1%
Players7 is 14.3%
OBS Espcial monsters like ghosts and bosses have different nodrop odds. Ghosts have more nodrop odds and bosses lower ones.
Where to farm?
Most commons areas to magic find are the area level 85.
Mausoleum, Pits, Ancients tunnels, River of Flame, Chaos, Worldstone 1,2,3 and the Throne of destruction.
Uncommon areas to farm (sometimes is good making a magic find routes)
Crypt AL 83 (when doing mausoleum), Maggot Lair AL 84 (last level is AL85), Durance of hate 1,2,3 AL 83(good place but hard because of the dolls), City of Damned AL84 and Plains of despair AL83(be carefull with the souls), Frozen river AL83 (this is where you rescue Anya, good place but very hard place because of the sucubus and souls), Glacial trail AL83 and Driftern Cavern AL84. Nihlathak's Temple AL83, Halls of Anguish AL83, Halls of Pain AL83 and Halls of Vaught AL83.
Runes

Devilkin Camps (Ideal put them on a farm route) The tower cellar (Ghosts + Countess)
The Cow level and Arcane Sanctuary. Another good places are Travincal and LK superchests
The ghost types (always kill them for high runes)
terça-feira, 3 de março de 2020
Weapons ranges for melee chars and mercs
0 to 4 are the weapons ranges adders,
quarta-feira, 12 de fevereiro de 2020
Mephisto the lord of hatred
segunda-feira, 27 de janeiro de 2020
Final form Hammerdin
Dmg red: 23 Fire Absorb: 15 Light absorb 20 Magic find: 300 (p7) or 500 (p3)
quinta-feira, 31 de outubro de 2019
Runefinding on LK aka Lower Kurast
Shoutout to the croatian Gripphon member of diablo2.net
They are located around campfires. Campfire has torches around it and there is one hut to the north and one to the east of it. 2 special chests are in northern hut, while 1 is in eastern. Campfire looks like this. Farm a map with 2 campfires (6 superchest in total).
How identify the firecamps on minimap
11x Pul,9x Um,15x Mal,7x Ist,13x Gul,6x Vex,5x Ohm,2x Lo,11x Sur,3x Ber
/players 5
2 patterns for Ohm and 4 to Lo.
Average amount of runs for Pul+: ~133
Average amount of runs for Vex+: ~405
Should i kill monsters? The awnser is NO. Should i pop poppables? Yes or no, up to you (i only pop those near the campfires, sometimes you get rewarded).
Gameplay Tips
-Buy a lot of keys.
-Farm a good map (2 campfires with near waypoint).
-The best build to farm lk is the 200fcr lightning sorc because of the speed, make shure to have insight runeword on merc (You will need teleport and telekinesis a lot).
-If you're running single player use a lootfilter to don't miss any drop.
-Running chars need to boost the run/walk speed, so harmony runeword is very recommended.
terça-feira, 20 de agosto de 2019
Enchanced damage + Increase attack speed
Maximum or Minimum damage + Increase attack speed
Maximum or Minimum damage + Enchanced damage
Increase attack speed + Fire resistance
Increase attack speed + all resistances
Magic find jewels
All resistances
Most wanted charms:
Skillers with life, 7mf + secondary mod sc, life/res sc, fhr/res sc, max dmg/ar/life grand charm, max dmg/ar/life scs, 10goldfind scs, 40goldfind grand charms.
Jewels
Magic Prefixes
Crimson +5-8 To Minimum Damage [Ilvl(38) Rare]
Vermilion +11-15 To Maximum Damage [Ilvl(58) Magic]
Ruby +31-40% Damage [Ilvl(66) Magic]
Emerald +3-7% Better Chance Of Getting Magic Items [Ilvl(16) Rare]
Scintillating All Resistances +11-15 [Ilvl(34) Magic]
Ruby, ambergris and jade. Resist 16-30% [Ilvl(18) Rare]
Magic Suffixes
Fervor 15% Increased Attack Speed [Ilvl(39) Magic]
Carnage +11-15 Maximum Damage [Ilvl(25) Magic]
Bliss +5-10 To Minimum Damage [Ilvl(43) Rare]
Prosperity +5-10% Better Chance Of Getting Magic Items [Ilvl(26) Rare]
Magic Prefixes
Red +1 To Minimum Damage [Ilvl(90)]
Jagged +1 To Maximum Damage [Ilvl(81)]
Steel +25-36 To Attack Rating [Ilvl(57)]
Fine +10-20 To Attack Rating, +1-3 To Maximum Damage [Ilvl(28)]
Shimmering All Resistances +3-5% [Ilvl(33)]
Sapphire, ruby, amber, emerald resist +10-11% [Ilvl(40)]
Craftsmanship +1 To Maximum Damage[Ilvl(85)]
Vita +16-20 Life [Ilvl(47)]
Inertia 3% Faster Run/Walk [Ilvl(35)]
Balance 5% Faster Hit Recovery [Ilvl(37)]
Ilevel 50+ = plain skillers (plain mosters NM Great Marsh onwards)
ilevel 61+ = skillers with 31-35 life (plain monsters most of Act 5 NM onwards)
ilevel 77+ = skiller with 36-40 life (plain monsters Hell Lost City onwards; Pindle)
ilevel 91+ = skiller with 41-45 life (Hell Baal ilevel 99, Hell Nithy ilevel 95 and Hell Diablo ilevel 94)
Bloody +3 To Minimum Damage [Ilvl(75)]
Serrated +3 To Maximum Damage [Ilvl(67)]
Steel +88-132 To Attack Rating [Ilvl(37)[88-102](43)[103-117](49)[118-132]]
Fine +10-48 To Attack Rating +1-6 Maximum Damage [Ilvl(15)[10-20/1-3](22)[21-48/4-6]]
Sharp +49-76 To Attack Rating +7-10 Maximum Damage [Ilvl(29)]
Shimmering All Resistances +3-15% [Ilvl(8-13)[3-6](14-34)[8-12](35)[13-15]]
Sapphire,ruby, amber, emerald Resist Cold +26-30% [Ilvl(30)]
Plain Skiller +1 tree skill [Ilvl(50)]
Magic Suffixes
Maiming +3-4 To Maximum Damage [Ilvl(71)]
Balance 12% Faster Hit Recovery [Ilvl(1)]
Greed 10-40% Extra Gold From Monsters [Ilvl(1)[10-20](7)[21-30](19)[31-40]]
Life +5-20 Life [Ilvl(1)[5-10](9)[11-15](19)[16-20]]
Sustenance +21-35 Life [Ilvl(31)[21-25](45)[26-30](61)[31-35]]
Vita +36-45 Life [Ilvl(77)[36-40](91)[41-45]]



















